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Crimson Crisis TCG Spoilers List

Posted by Futte on February 22, 2009 at 9:50 AM


Features:

Many new cards and Syncrho Monsters from the Yugioh 5D´s anime included.

Introduces the Reactors, Blackwing, and /Assault Mode Archetype.

Many cards included that work together with already existing theme cards.

Syncrho Monster will gain more and more power-ups.

Features cards used by Yusei Fudo, Jack Atlas, Akiza, Greiger and Crow.


Card List:


Ghost Rare 1/1

CRMS-EN004 Red Dragon Archfiend/Assault Mode

Secret Rare 6/8

CRMS-EN081 Dark Voltanis
CRMS-EN082 Prime Material Falcon
CRMS-EN093 Puppet King
CRMS-EN095 Tethys the Goddess of Light
CRMS-EN096 Ido the Supreme Magical Force
CRMS-EN098 Greed Quasar

Ultra Rare/Ultimate Rare 10/10

CRMS-EN000 Colossal Fighter/Assault Mode
CRMS-EN004 Red Dragon Archfiend/Assault Mode
CRMS-EN019 Doomkaiser Dragon/Assault Mode
CRMS-EN020 Hyper Psychic Blaster/Assault Mode
CRMS-EN021 Arcanite Magician/Assault Mode
CRMS-EN026 Lifeforce Harmonizer
CRMS-EN044 Cosmic Fortress Gol'gar
CRMS-EN041 Blackwing Armor Master
CRMS-EN083 Bone Crusher
CRMS-EN097 Violet Witch

Super Rare 14/14

CRMS-EN001 Turret Warrior
CRMS-EN011 Twilight Rose Knight
CRMS-EN015 Black Salvo
CRMS-EN032 Scanner
CRMS-EN033 Dimension Fortress Weapon
CRMS-EN040 Dark Strike Fighter
CRMS-EN043 Arcanite Magician
CRMS-EN064 Spirit Force
CRMS-EN084 Alien Kid
CRMS-EN085 Totem Dragon
CRMS-EN086 Royal Swamp Eel
CRMS-EN088 Code a Ancient Ruin
CRMS-EN090 Multiply
CRMS-EN099 Amorroid

Rare 10/20

CRMS-EN003 Hyper Synchron
CRMS-EN008 Blackwing - Gale of the Hurricane
CRMS-EN016 Flying Fortress SKY FIRE
CRMS-EN022 Arcane Apprentice
CRMS-EN027 Gladiator Beast Samnite
CRMS-EN038 Alien Overlord
CRMS-EN039 Alien Ammonite
CRMS-EN079 Wall of Thorns
CRMS-EN080 Planet Pollutant Virus
CRMS-EN092 Assault Armor

Common 6/48

CRMS-DE005 Trap Eater
CRMS-EN009 Blackwing - Bora the Spear
CRMS-EN010 Blackwing - Sirocco the Dawn
CRMS-EN028 Dupe Frog
CRMS-EN029 Flip Flop Frog
CRMS-EN057 Seed Cannon
CRMS-EN063 Assault Mode Activate
CRMS-EN087 Submarine Frog


Effects:


Red Dragon Archfiend/Assault Mode:


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Assault Mode Activate". If this card attacks, destroy all other monsters on the field after damage calculation. If this card on the field is destroyed, Special Summon 1 "Red Dragon Archfiend" from your Graveyard.


Dark Voltanis:


This card cannot be Normal Summoned or Set. This card can only be Special Summoned if the effect of a Counter Trap is activated. When this card is Special Summoned you can rturn 2 Counter Traps in your Graveyard to your Hand. Then, destroy 1 Card your Opponent controls.


Prime Material Falcon:


When an Effect Monster's effect that destroys a Spell or Trap Card(s) on the field is activated, you can send 1 card from your hand to the Graveyard to negate its activation and destroy it.


Puppet King:


If your opponent adds a Monster Card from his/her Deck to his/her hand by a card effect during his/her Draw Phase, you may Special Summon this card from your hand. If this card is Special Summoned this way, destroy it during the End Phase.


Tethys the Goddess of Light:


When you draw a Fairy-Type monster, by showing that card to your opponent, you can draw 1 more card from your Deck.


Ido the Supreme Magical Force:


When this card is destroyed by an Effect and sent to the Graveyard, during your next Standby Phase Special Summon this card, and destroy all monsters you control, except this card. While you control this face-up monster, you cannot Normal Summon, Flip Summon or Special Summon. You can only control 1 "Ido the Supreme Magical Force ".


Greed Quasar:


The original ATK and DEF of this card is equal to this card's Level x 300. If this card destroys a monster by battle, increase the Level of this card by the Level of the destroyed monster.


Colossal Fighter/Assault Mode:


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Assault Mode Activate". When this card is Special Summoned, you can send up to 2 Warrior-type monsters from your Deck to the Graveyard. All monsters your opponent controls lose 100 ATK for every Warrior-type monster in your Graveyard. When this card on the field is destroyed, you can Special Summon 1 "Colossal Fighter" from your Graveyard.


Doomkaiser Dragon/Assault Mode:


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Assault Mode Activate". When this card is Special Summoned, Special Summon any number of Zombie-Type monster(s) from either player's Graveyard to your side of the field. Monster(s) Special Summoned this way are destroyed during the End Phase, and Effect Monster(s) have their effect(s) negated. When this face-up card is destroyed by a card effect, you can Special Summon 1 "Doomkaiser Dragon" from your Graveyard.


Hyper Psychic Blaster/Assault Mode:


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Assault Mode Activate". When this card battles, at the end of the Damage Step, inflict damage to your opponent equal to the opponent's monster's DEF and gain Life Points equal to that monster's ATK. When this card is destroyed, you can Special Summon 1 "Hyper Psychic Blaster" from your Graveyard.


Arcanite Magician/Assault Mode:


This card cannot be Normal Summoned or Set. This card can only be Special Summoned by the effect of "Assault Mode Activate". When this card is Special Summoned, place 2 Spell Counters on this card. This card gains 1000 ATK for every Spell Counters on this card. You can remove 2 Spell Counters on this card to destroy all cards your opponent controls. When this card is destroyed, you can Special Summon 1 "Arcanite Magician" from your Graveyard.


Lifeforce Harmonizer:


When your opponent activates a card with the effect of inflicting damage, you can discard this card from your hand to negate the activation and effect of that card and destroy it.


Cosmic Fortress Gol'gar:


"Alien Ammonite" + 1 or more non-Tuner "Alien" monsters
Once per turn, you can return any number of face-up Spell and Trap Cards from the field to their owners' hands, and distribute that many A-Counters amongst face-up monsters on the field. Once per turn, you can remove 2 A-Counters from the field to destroy 1 card your opponent controls.


Blackwing Armor Master:


1 "Blackwing" Tuner + 1 or more non-Tuner monsters
This card cannot be destroyed by battle. You take no Battle Damage from battles involving this card. If this card attacks, you can place 1 Wedge Counter on the opposing monster (max. 1). By removing all Wedge Counters from your opponent's side of the field, the ATK and DEF of all monsters that had a Wedge Counter become 0 until the End Phase.


Bone Crusher:


When this card is Special Summoned by the effect of a Zombie-Type monster, destroy 1 Spell or Trap Card your opponent controls. Destroy this card during the End Phase that it was Special Summoned.


Violet Witch:


When this card is destroyed by battle and sent to the Graveyard, you can add 1 Plant-Type monster with 1500 DEF or less from your Deck to your hand.


Turret Warrior:


You can Special Summon this card by Tributing 1 Warrior-Type monster. If this card is Special Summoned this way, this card gains ATK equal to the original ATK of that Warrior-Type monster.


Twilight Rose Knight:


Your opponent cannot select a face-up Plant-Type monster as an attack target. When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower Plant-Type monster from your hand.


Black Salvo:


When this card is Normal Summoned, you can Special Summon 1 Level 4 Machine-Type DARK monster from your Graveyard in face-up Defense Position. The effects of the monster Special Summoned by this effect are negated.


Scanner:


Once per turn, you can select 1 of your opponent's removed from play monsters. Until the End Phase of this turn, treat this card's name as the selected monster; The Attribute, Level, ATK and DEF of this card are treated as the same as that of of the selected monster. If this card is removed from the field during the turn this effect was used, it is removed from play.


Dimension Fortress Weapon:


Cards cannot be sent from the Deck to the Graveyard.


Dark Strike Fighter:


1 Tuner + 1 or more non-Tuner monsters
You can Tribute 1 monster to inflict damage to your opponent equal to the Level of the Tributed monsters x 200.


Arcanite Magician:


1 Tuner + 1 or more non-Tuner Spellcaster-Type monsters
When this card is Synchro Summoned, place 2 Spell Counters on it. This card gains 1000 ATK for each Spell Counter on it. By removing 1 Spell Counter from your side of the field, destroy 1 card your opponent controls.


Spirit Force:


Activate only during damage calculation during your opponent's turn. The Battle Damage you would receive becomes 0. Then, you can add 1 Warrior-Type Tuner monster with 1500 or less DEF from your Graveyard to your hand.


Alien Kid:


Place 1 A-Counter on all monsters Special Summoned to your opponent's side of the field. (If a monster with an A-Counter battles an "Alien" monster, that monster loses 300 ATK and DEF for each A-Counter during Damage Calculation only.)


Totem Dragon:


This card can be counted as 2 Tributes for the Tribute Summon of a Dragon-Type monster. If this card is in your Graveyard during your Standby Phase and you control no monsters, you may Special Summon this card in Attack Position. You cannot use this effect if you have other non-Dragon-Type monsters in your Graveyard. When you use this effect, this card is removed from play when this card is removed from the field.


Royal Swamp Eel:


If this card is used as a Synchro-Material Monster in a Synchro Summon, all the other monsters must be Fish Type.


Code a Ancient Ruin:


I couldnt find a effect


Multiply:


Tribute 1 face-up "Kuriboh". Special Summon as many "Kuriboh Tokens" (Fiend-Type/DARK/Level 1/ATK 300/DEF 200) in Defense Position as possible. These Tokens cannot be Tributed for a Tribute Summon.


Armorroid:


When this monster is Tribute Summoned successfully by Tributing at least 1 "roid" monster, all Spell and Trap Cards on the field are removed from play.


Hyper Synchron:


If this card is sent to the Graveyard for the Synchro Summon of a Dragon-Type Monster, that Synchro Monster gains 800 ATK, and it is Removed from Play during the End Phase.


Blackwing - Gale of the Hurricane:


If you control a "Blackwing" monster other than "Blackwing - Gale of the Hurricane", you can Special Summon this card from your hand. Once per turn, you can halve the ATK and DEF of 1 face-up monster your opponent controls.


Flying Fortress SKY FIRE:


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by the effect of "Summon Reactor SK". Once per turn, you can send 1 card from your hand to the Graveyard to destroy 1 card your opponent controls. Also, once per a turn, during your opponent's turn you can select and active either of the following effects: ● When your opponent Normal Summon or Special Summons a monster, destroy it and inflict 800 damage to your opponent's Life Points. ● When your opponent Sets a card, destroy that card and inflict 800 damage to your opponent.


Arcane Apprentice:


If this card was used for the Synchro Summon of a Synchro Monster and sent to the Graveyard, add 1 "Assault Mode Activate" from your Deck to your hand.


Gladiator Beast Samnite.


If this card is Special Summoned by the effect of a "Gladiator Beast" monster, when this card destroys your opponent's monster by battle and sends it to the Graveyard, you can add 1 "Gladiator Beast" card from your Deck to your hand. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to your Deck to Special Summon 1 "Gladiator Beast" monster from your Deck except "Gladiator Beast Samnite".


Alien Overlord:


You can Special Summon this card from your hand by removing 2 A-Counters from the field. Once per turn, you can place 1 A-Counter on each face-up monster your opponent controls. (If a monster with an A-Counter battles an "Alien" monster, it loses 300 ATK and DEF for each A-Counter during damage calculation only.) You can control only 1 face-up "Alien Overlord".


Alien Ammonite:


When this card is Normal Summoned, you can Special Summon 1 Level 4 or lower "Alien" monster from your Graveyard. The monster Special Summoned by this effect is destroyed during the End Phase.


Wall of Thorns:


Activate only when a face-up Plant-Type monster you control is selected as an attack target. Destroy all Attack Position monsters your opponent controls.


Planet Pollutant Virus:


Tribute 1 "Alien" monster. Destroy all face-up monster your opponent controls without A-Counters. During the next 3 turns after this card is activated, place 1 A-Counter on each monster your opponent Normal Summons, Flip Summons, or Special Summons.


Assault Armor:


Equip only to a Warrior-Type monster. While that monster is the only Warrior-Type monster you control, it gains 300 ATK. You can send this card to the Graveyard during your Main Phase to have the equipped monster attack twice this turn.


Trap Eater:


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by sending 1 face-up Trap Card your opponent controls to the Graveyard.


Blackwing - Bora the Spear:


If you control a "Blackwing" monster other than "Blackwing Bora the Spear", you can Special Summon this card from your hand. When this card attacks a Defense Position monster whose DEF is lower than the ATK of this monster, inflict the difference as Battle Damage to your opponent.


Blackwing - Sirocco the Dawn:


If your opponent controls a monster and you control no monsters, you can Normal Summon or Set this card without Tributing. Once per turn you can select 1 "Blackwing" monster you control. It gains ATK equal to the combined ATK of all other face-up "Blackwing" monsters. If you use this effect, your other monsters cannot attack this turn.


Dupe Frog:


This face-up card's name is treated as "Des Frog". Your opponent cannot select another monster as an attack target. When this card is sent from the field to the Graveyard, you can add 1 "Frog" monster from your Deck to your hand, other than "Dupe Frog" or "Frog the Jam".


Flip Flop Frog:


Once per turn, you can flip this card into face-down Defense Position. When this card is flipped face-up, you can return a number of monsters your opponent controls to their owner(s) hand equal to the number of "Frog" monsters you control.


Seed Cannon:


When a Plant-Type monster is Normal Summoned, Flip Summoned or Special Summoned, place 1 Plant Counter on this card (max. 5). You can send this face-up card to the Graveyard to inflict damage to your opponent equal to the number of Plant Counters on this card x 500.


Assault Mode Activate:


Tribute 1 Synchro Monster. Special Summon 1 monster with the same name followed by "/Assault Mode" from your Deck in face-up Attack Position.


Submarine Frog:


During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.





Things i used to get this info: Yugioh Wikia, Aster1´s list

Yugioh Wikia is the best place in the world to find info on Yugioh :D Everything is there

 

Categories: Miscellaneous

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6 Comments

Reply lg over the range microwave
08:34 AM on January 30, 2011 
Love this blog. IĄŻll be bookmarking this one. Thanks!
Reply evans cycles
09:44 AM on January 25, 2011 
Well Ą­ all I can say is, wow. This is an impressive collection of resources, thank you for taking the time to put everything together.
Reply Philip
03:01 PM on April 13, 2009 
assault mode rocks
Reply KWC
01:01 PM on February 22, 2009 
Futte says...
OK... im a bit of a noob when it comes to posting


lol I edited for you, just get to know how to take out links by living the mouse on a content and it should said what's it for. Use Right Click and Highlight then "remove links". If you copy pasted from a site, give that site their full credits, because it's part of the copyright law.

What I do is read what they have, take their pictures :) and summarize what they wrote so it's not copyright lol. The picture that they have, they stole it from someone else too, so anyone can still it lol.
Reply Futte
12:45 PM on February 22, 2009 
OK... im a bit of a noob when it comes to posting
Reply KWC
12:44 PM on February 22, 2009 
Thanks for the list Frutte. One thing you should do when copying the exact info you found from another site is that highlight and erase the link. Also give them full credits of their works.
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